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Death Battle: Ermac vs Mewtwo Prelude

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In a previous bout of darkness, Mewtwo triumphed against the volatile and powerful Tetsuo.

But now a new challenger appears to test the psychic legends might.



Ermac

vs



Mewtwo

I'm Thaeonblade rejoined by Team Rocket's Meowth and joined by Earthrealm thunder god Raiden to analyze the equipment, weaponry, abilities and skills of these two psychic warriors to find out who would win a Death Battle.

Fifty on Mewtwo.

Were it so easy to judge.

No really, I'm putting fifty thousand on Mewtwo. This fights gonna be a stomp.

In Ermac's favor. Your "pokemon battles" are like unto Mortal Kombat as Twilight is to Gone with the Wind.

(Takes out claws) You take that back. We are nothing like Twilight.

(Eyes glow) I don't think so

Guys! (Snaps fingers) Can we focus?
_____________________

Mewtwo

Born: Recently

Age: No more than a few years old

Species: Artifically Engineered Psychic Pokemon

Sex: Unknown

Weight: 2 meters

Height: 269 lbs.

Affiliations: Team Rocket (formerly), Himself, Pokemon clone colony
________________________
Since we all know who Mewtwo is from the previous battle, Mewtwo's profile here will be a brief retread. Mewtwo is an artificially created psychic pokemon cloned from the legendary pokemon Mew. After a brief stint under Team Rocket, he blew up two different pairs of owners and their buildings and flew off to make his own army of clone pokemon. He then tried to takeover the world by destroying all humans and pokemon to be replaced with his clones.

But changed his mind after finding out that not all humans are evil and became an isolationist alongside his cloned brethren.

That's all?

There's not much to say that hasn't already been said elsewhere.



Abilities:
Resistant to Fighting and Psychic types
Strong against Poison and Fighting types
Confuse Ray
Superb Telekinesis and Telepathy
Capable of reading and altering memories
High-speed Flight
Teleportation
Recovery
Special Ability: Pressure
Mega Evolution: Mega Mewtwo Y


Statistically, Mewtwo was the most powerful pokemon in the series until Later Generations introduced literal dieties in Pokemon form.  Even then, Mewtwo is still only equaled by few other legendaries such as Lugia, Ho-Oh, Reshirom and Zekrom and only surpassed by two pokemon: Kyurem and Arceus. Even then, the statistical difference between them is less than 50.

Mewtwo's Psychic Pokemon which means that psychic and fighting type attacks only cause half as much damage to him. He can use his psychic power for telekinetic and telepathic powers that even make Alakazam look like a chump.

As a psychic, Mewtwo possesses the ability of flight through psychic levitation which he use at great velocity and maneuverability. His primary movelist includes a simple yet powerful burst of Psychic energy known as Psychic; The Counter move which deals back double the damage of a physical attack which he can channel through his barrier; Barrier which increases his defense and allows him to deflect attacks; Disable to disallow a random ability within his opponent; Shadow Ball, a Ghost type attack that rarely misses and has a 20% chance of lowering the opponent's defenses; and Recover, an ability that allows it's user to recover up to 50% of their health.

The ability to recover your strength is a useful ability.

Your friends should look into it, then they wouldn't die so often.

Careful feline.

With Confusion, Mewtwo psychokinetically whirls the opponent in front of it around, and lets the opponent land clumsily on the ground, doing some minor damage in the process. Mewtwo can additionally use Teleport to quickly vanish and reappear in a different location assuming that Mewtwo can visualize the destination. Later Generations additionally added the abilities of Future Sight, where Mewtwo foresees an attack and then damage is afflicted on the foe which increases depending on the foe's special attack and defense and their type; Aura Sphere, a fighting technique where Mewtwo harnesses the energy force known as the aura to project a powerful Aura bomb that never misses; and Psycho Cut which is highly accurate and likely to afflict critical damage

Mewtwo's Special Ability, Pressure makes any attack targeted at the ability-bearer twice as much energy whether it hits or not. So if you're trying to hit Mewtwo, try not to miss. Especially if you're a fighting or poison type, cause Mewtwo's psychic attacks will do double damage against ya!

What about Mewtwo's Mega Evolution-

Not using it.

But Super Smash Bros just made it something that Mewtwo can do by himself-

Really? Okay then. Using a Mega Stone, Mewtwo can push his power even further and temporarily evolve himself into a super form known as Mega Mewtwo Y.

As Mega Mewtwo Y, Mewtwo's speed, special defense, special attack and attack area all enhanced. Mewtwo also gains access to Psystrike which enables him unleash a powerful psychic attack that deals damage depending on the user's Special Attack and the opponent's Defense stat. The victim is also trapped and receives a powerful mental shock. Talk about overkill.

Indeed, Mega Mewtwo Y's power is even great enough to stand against an army of legendary pokemon known as Genesect whom have a resistance and advantage against psychic-types because of their steel/bug typing.

Weaknesses:
Double Damage from Ghost, Bug or Dark-type attacks
Deals half damage to steel and psychic types with no damage to Dark
Low Defense and Special Defense
Mega Mewtwo Y is only temporary


Though nigh invulnerable, Mewtwo is not without weakness. His defense and special defense aren't all that high and he takes twice the damage from Ghost, Bug and Dark-type attacks.

His psychic abilities also aren't as effective against Steel or other Psychics. While Dark-types can outright ignore Mewtwo's psychic abilities.

What makes one a Dark-type?


That's never been completely clear. Supposedly a dark-type move would involve something representing the night, the nocturnal, or the stealthy and sly.

Odd.

I know...



Accomplishments and Kill Count:
Destroyed reinforced buildings with ease
Defeated and mind-wiped Team Rocket
Defeated, Captured and mind-wiped several elite pokemon trainers and their pokemon including Ash Ketchem
Curbstomped Gary Oak in a 2 on 1 match
Fought toe to toe with an older and more experienced Mew
Ranked on a power tier that's barely below Arceus (Pokemon god)
Two-time Super Smash Brother


Despite only being a few years old, Mewtwo has a near-genius level intellect. With it he was able to quickly master his own powers for lethal effect with minimal effort as seen with his manipulation of both the human mind and weather patterns.  He was further able to perfect the very cloning technique that birthed him and stabilized it so that it could be used on a mass-production level without any defective results as opposed to his own creation which he only had a 1 in 5 chance of surviving.

Since Mewtwo rarely fights himself, his kill count isn't all that high. The only on-screen victories that we've witnessed is him effortlessly levitating a herd of Tauros into the air; curb-stomping a Machamp; an Alakazam; and Gary's Arcanine and Nidoking with little effort. He was also able to tie against the much older and experienced Mew in his debut movie.

But the best testament to Mewtwo's power is his masterful multi-tasking. ssj3mewtwo (ssj3mewtwo.deviantart.com/) said it best with this quote:
"His control over his power is iron-clad, even in the midst of heavy fighting. He can multitask stunningly well, even while performing some mind-numbingly incredible feats.
That hurricane he created? That wasn't just a storm around the island. That was a storm -meant to exterminate all human and pokemon life on the planet.-
And you know what he whipped that up with? One bloody hand. Just one hand. He looked -bored- while he was doing it.
And you know what? He kept that storm in check while fighting Mew, and suppressing the powers of the other pokemon on the island (including a number of psychic types). And if he could do that to pokemon like Alakazam while keeping gigatons of storm energy in check."


Couldn't have said it better myself.

"Do not test the limits of my power."
_______________________



Ermac

Born: Unknown

Age: Unknown

Species: Fusion of Souls

Sex: Male

Weight: 250 lbs.

Height: Tall

Affiliations: Shao Khan (Unwillingly); Kenshi; Earthrealm (original timeline); Kotal Kahn's Guard

________________________

Background:
Fusion of many thousands of warrior souls
Created by Shao Khan
Eventually became a good guy, thanks to Kenshi (original timeline)
Teacher of Shujinko and Kenshi (original timeline)
Enforcer of Shao Kahn and later Kotal Kahn (alternate timeline)


After 2 Mortal Kombat defeats, Outworld Emperor Shao Kahn was rather infuriated with the Earthrealm defenders. His greatest warriors failed to overcome Raiden's champions and Shao Kahn himself had faced defeat. So he decided to screw the rules and invade Earthrealm in open war.

Talk about a sore loser.

To combat my champions, Shao Kahn and a group of dark sorcerors bound thousands of vanquished souls together into a powerful revenent. This revenant was trained as a shinobi and given the name of Ermac.

Among the deadlier of Shao Kahn's minions, Ermac was sent forth into Earthrealm for one purpose. To hunt down and destroy it's champions.

Only one problem...Shao Kahn lost again and Ermac was freed from his control by blind swordsman Kenshi. Resulting in Ermac becoming a good guy and even training Kenshi and up and coming warrior Shujinko.

But that was the original timeline. OT Raiden rage-quit and sent a message back to his past self which created an alternate timeline where Ermac remained an enforcer of Outworld and a formidable foe for the forces of good. Plus, this Ermac was created much earlier than in the Original Timeline which granted plenty of more time for murdering whoever Shao Kahn didn't like.

Which was everyone.

Friendly guy.




Abilities and Skills:
High Physical Endurance
Enhanced Strength

Psychic/Fighting type
-Strong against Fighting and Rock types
-Resistant to Rock and Fighting types
Axe User
Master Martial Artist
Martial Arts drawn from the Souls within
Knowledge and experience of hundreds of warriors
- Choy Lay Fut
- Hua Chuan
Soul-powered telekinesis
- Teleport punch
- Telekinetic Slam/Telelift
- Hado/Energy Blast
- Mystic Float
- Mystic Bomb/Levitate Smash
- Force Push/Telepush
- Cannonball Slam
Fatalities
- Shrink his opponents?
- Telekinetic Tear
- Mind Over Splatter


As a result of his very being being entirely composed of possibly hundreds of souls, Ermac possesses various powers related to them, most commonly in the form of telekinesis, which allows him to manipulate every aspect of living and non-living objects with his mind.  In addition to his telekinesis, he is also able to manipulate soul energy because of his composition, which he utilizes in the form of both levitation and firing projectile attacks.

In addition to his souls-based abilities, Ermac is also immensely skilled in physical combat.  This may also be the result the fact that many of the souls that make up his body are that of ancient warriors who possibly are the source of his knowledge of different forms of martial arts.

While he may not appear to have any at first glance, Ermac does have one major weakness: the Netherrealm itself.  Since he is a being created completely by magic, his powers would decrease over time the longer he stays in the realm, weakening the bond holding the souls together and overall threatening his very existence.

His signature moves include the Teleport Punch where Ermac vanishes in a cloud of fire and reappears behind his opponent punching them, a move which can be used in the air; An enhanced version of the technique simply called Teleport where Ermac connects with the first punch and hits them with his elbow to knock the opponent down to the ground; Using his powers to telekinetically lift and slam them into the air in a move called Telekinetic Slam; and the stronger Telelift where Ermac lifts the opponent and slams them an additional time behind him, before the initial slam.

Ermac can also produce an Energy Ball attack called a Hado which zig-zags to the opponent and enhanced into the Force Blast; Propel himself into the air with Mystic Float; slam down on the ground from Mystic Float for a Mystic Bomb or Levitate Smash which can charge up power; the Hado has additional variants known as the Airblast when done in the air and the Focus Ball where more energy is focused into his attacks.

He can telekinetically grab his opponents and throw them and even follow that up with another attack or create a telekinetic tornado around himself for both offense and defense. He can also lift and strike opponents with a Force Push which can be enhanced with Telepush where his opponent is flipped upside down and slamed down head first. Or use the Cannonball Slam to lift up his opponent with his telekinetic powers and slam them into the ground headfirst, breaking the skull, spine and neck. Ermac then hovers above his enemy with his Mystic Float and does an elbow drop to the opponent's back, crushing their spine and ribs.

This guy doesn't play nice.

No one in Mortal Kombat plays "nice." Unlike in your world, battles are often fought to the death.

Good thing that I don't live in your world, cutting you twerps up would be easy compared to dealing with Ash's Pikachu.

You dare challenge Mortal Kombat's combatants and can't defeat a rodent?

To be fair, said rodent can generate powerful storms and defeated two legendary pokemon who had type resistances against him. Said Pikachu can also one-shot Ground and Rock type pokemon even though ground types are normally immune to lightning type attacks.

Fascinating. Perhaps I should challenge this pikachu one day.

Anyway, Ermac looks like a tough cookie and he's had organs ruptured and bones shattered, but still keeps fighting. He also uses an axe in battle and mastered two martial arts styles known as Choy Lay Fut and Hua Chuan.

Choy Lay Fut is a martial arts style combined from various northern and southern Chinese martial arts created by Chan Heung. Choy Lay Fut is an effective defensive style particularly when dealing with more than one attacker. Students of this art are trained to twist the upper torso to gain more power for hand and arm techniques. Practitioners also learn to tilt their body at an angle towards the opponent in order to reduce the target area exposed to him, and gives the practitioner far better reach in battle.

Hua Chuan, also known as the China Fist, was created in Jining of Shandong Province, also known as the ancient Rencheng, during the Tang Dynasty (713 - 741) by Cai Mao, a Mount Hua knight.  Some 400 years later, Cai's family, Cai Tai and Cai Gang, competed in national contests and finally developed the style into the present day Hua Chuan. Hua Chuan is characterized by flawless, well connected movements, lightning like speed, and well routed stances. The Practitioner's are trained to control breathing to more efficiently bring air to the entire body and the movements are coordinated with mental concentration.

Ermac additionally adds the experience of hundreds of warrior souls to his brutal combat style. When an opponent is weak enough, Ermac can finish them off in one of many techniques known as fatalities. The first is a Telekinetic Slam where Ermac repeatedly slams the opponent with his telekinetic powers until they explode.

Yikes.

There's also two powerful uppercuts known as Uppercut Explosion and Uppercut from Hell where the opponent explodes on contact or gets decapitated.

Telekinetic Tear allows Ermac to lift the victim into the air with his telekinetic powers. With both hands, he brings them together as the opponent's body is suddenly forced into a fetal-like position before spreading the opponent out and ripping them in half.

Or Ermac can use three telekinetic slams then he raise up an enemy and two nearby stones... 

And hits the enemy with the stones till they die?

Not exactly creative, but a dead foe is a dead foe. He can also use Mind-Over Splatter to Ermac lift his opponent in the air with his powers, then rips off their arms and legs. He then smashes them headfirst into the ground causing their head to explode.

He likes making people blow up apparently.

With Pest Control, Ermac can shrink an opponent with his powers.

WHAT THE FU-

Ermac then stomps on them like a boot on an ant.

Now that's creative.

He can...shrink people? Why doesn't he do that in actual combat?

Good question.

Weaknesses:
Weaker in the Nether-realm without soul stone
Doesn't have the best win-loss record
- Defeated by Liu Kang; Subzero (twice); Kurtis Stryker; Kenshi; Jacqui Briggs; Sonya despite help from Noob Saibot and Takeda despite aid from 2 allies
Double Damage from Flying, Ghost and Fairy type attacks


Despite his impressive martial arts and psychic abilities, Ermac isn't exactly the most accomplished fighter. In fact, he tends to lose far more often than he wins. Even with help from other allies or when fighting an opponent 2 on 1, he still finds a way to lose.

Ermac's luck in combat is so bad that he was defeated by Kurtis Stryker...whose just an ordinary cop; and green newcomers Jacqui Briggs and Takeda even though in the latter, he had aid from 2 other allies. Furthermore, being present in the Nether-realm will drain the power and souls within Ermac if he goes there without a Soul Stone.

But isn't he from the Nether-realm-

As a duel fighting/psychic type, Ermac likely takes double damage from flying, ghost and...fairy type attacks...

I can't believe the fairy-type is a thing either...

I'm getting old.




Accomplishments and Kill Count:
Mortal Kombat Veteran
Defeated and telepathically ripped off Jax's arms
Defeated Johnny Cage, Ashrah, and Mileena
Slew an unnamed Nether-realm Demon
Easily matched against Kung Lao, Sonya, Kitana, Jax, and Johnny Cage and freed them from Onaga's control


Despite his lack of quantity in victories, Ermac is not without accomplishment. He has survived the rigors of Mortal Kombat for many tournaments. Defeated a Demon even as the Nether-realm weakened him and defeated warriors Ashrah, Mileena and Johnny Cage.

Plus, he also fought five Earthrealm champions by himself and defeated them in a five on one battle. Keep in mind that the five of them were revenants under Onaga's control and thus weren't held back by pesky things like honor or morals.

He also defeated and removed Jax's original arms in the Alternate Timeline.

Not surprised, that's tame compared to everything else that this guy can do.

"We are many, You are one. We will destroy you!"
____________

All Right! The combatants are set and their abilities measured! It's time to put this debate to rest once and for all!

Who will stand triumphant in this second battle of psychics? Will Mewtwo remain undefeated or will Ermac's brutality usurp the psychic powerhouse?

Stay tuned cause next time...IT'S TIME FOR A DEATH BATTLE!

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